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Spacefighter game

Date added: 1-1-2007

Programming language: C#

Platform: PC and XBOX


I started this project to learn the basics of game design in XNA. This included a terrain generator that uses a height map for generating the terrain. And a spacefighter game. I've created:

  • Terrain generation
  • Mipmaps
  • Collision detection
  • Texturing
  • Content importing
  • Steering behaviors for autonomous characters